Two of the earliest video games I worked on were Civilization II and CivNet. I was hired at Microprose Software mostly for my drawing skills. It was the mid 90’s. I was so new to the industry they would only let me draw concept art and make texture maps. Here’s some randomness from one of my early game dev sketchbooks. The drawing above the logo is from the back cover of CivNet’s game manual.
Tag: Microprose
The Klingon ‘High’ Council
I worked for Microprose Software from 1995-1998. We made computer video games.
Several months of that time I spent drawing concept art for the first person shooter game Star Trek: The Next Generation: Klingon Honor Guard (long-ass title MUST include ALL franchises!). It was a run -n- gun game with Klingons and shit. Here’s a couple roughs from my Star Trek sketchbook: Gowron, Chancellor of the Klingon High Council.